

I wasn't a huge fan of how many thin beams the game asks you to mantle onto, but that's in large part due to my computer not being able to keep the game responsive enough to consistently stop myself from running right of the other side of 'em, haha. Sludge Life definitely satisfies that, with plenty of unique folks to talk to and places to explore, filling out a pretty cohesive map.

I really enjoy when a game lets me explore a little open world and see all the weird things that happen in it. If you're even remotely interested in trying it out, the game is super short and readily available on ! (Also interesting: the Santaland Diaries guy narrated it) Sludge Life Open world exploration/graffiti game It was a charming little experience! The often bizarre sights and sounds it offered were fun to click around within. On recommendation, I gave Chop Suey a shot via scummvm. Chop Suey Storybook/point and click adventure I still haven't messed with mapping in it much, but it's very neat that new maps are still being made frequently, in large part due to the fact that multiplayer in-game map editing is possible. Bunnyhopping around is just as fun as it ever has been, and the servers are still just as populated as they were a decade ago (or in other words, there's usually around 10-20 people online).

I'm back in the situation of not having access to a computer with a dedicated GPU though, so I'm also back to Sauer, and back to instagib capture the flag rugby.
#Cube 2 sauerbraten mac os x#
My childhood was a bit Mac OS X 10.6.8-y to have included many video games that weren't on a Flash portal (beyond the ones installed on my local library's computers, I still had the privilege of getting food poisoning as Nancy Drew), but there were still some games I could play, and Cube 2: Sauerbraten was one of 'em. Cube 2: Sauerbraten 2004-era arena indie arena shooter
